var so = new SWFObject("files/flash/flashgame.swf", "flashgame", "700", "525", "9", "");
// so.addVariable("flashVarText", "this is passed in via FlashVars for example only");  this line is optional, but this example uses the variable and displays this text inside the flash movie
so.addParam("scale", "noscale");
so.addParam("menu", "false");
so.addParam("quality", "high");
so.addParam("wmode", "transparent");
so.addParam("salign", "t");
so.write("flashgame");
// ]]>